One of the solutions they’ve come up with is to introduce a new “Total War: Warhammer 2” mode, an experimental beta called Proving Grounds. “Changing everything at once is waaay too risky for the live game,” the developers said. “It’s become an absolute hell-pit abomination to keep everything balanced with each successive content addition,” the developers said in a blog post. The team admits that the addition of so many things into the game has become a bit of a challenge with time. However, developers Creative Assembly and Feral Interactive continue to improve the gaming experience for its players via new content and introducing new legendary lords, races, units, as well as tweaks to its game mechanics. “Total War: Warhammer 2” will be turning three years old this year.
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